Despite all the talk about the mobile web, and surfing the net from BlackBerrys or mobile phones, designers are still predominantly catering for web users on desktop or laptop computers.
For all the multiple environments, cross-platform concerns, and varied use-case scenarios we take for granted when building on the web today, the fact is we still make some fundamental assumptions about how the users of a site or application are interacting with our work. In our mind’s eye, we picture a place and a device. The place: users are sitting at a desk, or a table, or some other hard surface where their bum is firmly in a chair and their hands are at a comfortable 90-degree angle to their work surface. The device: maybe they’re using a desktop PC, or a Mac, or a laptop computer running Linux.
While quite a lengthly article, there are some useful insights, particularly the graphic showing the screen resolutions of various mobile devices, and the screenshots of the mobile versions of Facebook.





