A good primer on 3D image technology and how it works.
3D imagery has been around for ages, mostly as a gimmick, but things have changed in the past few years. The current incarnation of digital-quality 3D photography, combined with high-quality and distortion free viewing technologies, is finally mature enough to warrant an industry-wide technology [...]
Coming soon everywhere, not just at the movies, 3D imagery
Posted by John Lampard on Wednesday, 10 February, 2010 to the technology subset
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Great snakes, Tintin to spend two years in the third dimension
Posted by John Lampard on Thursday, 26 November, 2009 to the movies subset
The upcoming Tintin movie will spend the next two years in post-production as Peter Jackson and his team take footage filmed so far and render it into 3D format.
The film is based on three Tintin stories, The Secret of the Unicorn, Red Rackham’s Treasure, and – interestingly – The Crab with the Golden Claws, [...]
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3D photo modelling gives old cities a new perspective
Posted by John Lampard on Monday, 5 October, 2009 to the photography subset
Amazing, three dimensional images of cities have been created using thousands of photos posted to photo-sharing site Flickr.
Sameer Agarwal’s team was able to create a simulation of Rome using 150,000 images harvested from photo-sharing website Flickr, and build a virtual model within a day.
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Head Tracking for Desktop VR Displays with WiiRemote
Posted by John Lampard on Friday, 23 May, 2008 to the technology subset
Head Tracking for Desktop VR Displays using the WiiRemote (YouTube video 4:45 mins approx.)
Johnny Chung Lee and how to use a WiiRemote for head tracking, by way of an infra-red head mounted sensor bar, to create Virtual Reality desktop displays, for a “realistic and immersive” 3D experience.
Only works for one person so far, but the [...]
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