Pixel art overload! See the world’s tallest virtual building made up of segments, or levels, submitted by pixel artists from around the world.
Although the project is no longer accepting submissions, it’s still worth a look. (May take a few minutes to load.)
The world’s tallest virtual building
Posted by John Lampard on Monday, 9 February, 2009 to the design and art subset
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Upsides to downturns: now there’s time to do lunch
Posted by John Lampard on Wednesday, 14 January, 2009 to the comment subset
The economic downturn means we finally have time for all those lunch dates we used to avoid a year ago because we were “too busy”. And even if time remains short they are still worth the effort, explains Michael Bierut:
In boom times, no one has time to talk. “Let’s have lunch” can be [...]
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Moving ahead of time: 100 useful websites for 2009
Posted by John Lampard on Monday, 22 December, 2008 to the comment subset
The Guardian’s list of the top 100 websites and applications for the new year.
“The web really is becoming the operating system.”
The biggest changes since 2006 have been in the fields of collaborative online services that let people in different locations work simultaneously on projects. Collaboration in 2006 was very much focused on words, but [...]
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Consider a compromise to be a common vision
Posted by John Lampard on Wednesday, 3 September, 2008 to the comment subset
How to get the most out of being an in-house designer, especially when working as part of a larger design team, by Ted Boren.
“Compromise,” implies that someone gets something they really don’t like, but are willing to put up with. I prefer to think in terms of synergy. Working together, the whole team can come [...]
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Engineering verses design, the great divide
Posted by John Lampard on Friday, 15 August, 2008 to the comment subset
Design and production are a collaborative process, not a case of “us verses them”. But that’s a no-brainer, right?
Teams must collaborate throughout the project. Designers challenging engineers to at least try their idea. Engineers reminding designers that the supply of time and money being finite, choices have to be made. The two together defining more [...]
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Transplant: the future of work and collaboration?
Posted by John Lampard on Thursday, 10 July, 2008 to the comment subset
Transplant is a “creative centre” in Norway where people who primarily transact, or do business online, can meet and work face-to-face.
With a gradual move away from traditional workplaces, and working arrangements, it’s a concept that could become a lot more widespread.
With an increasing set of mobile businesspeople, places where idea creation and collaboration can [...]
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Pixish
Posted by John Lampard on Wednesday, 13 February, 2008 to the design and art subset
Pixish: is Derek Powazek’s latest project, which aims to match people looking for a certain photo or image, with those who can produce the desired image.
Pixish is a place where people who want images and people who make images can easily find each other and collaborate on creative projects together.
This is something content producers, magazine [...]
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To Collaborate, or Not to Collaborate
Posted by John Lampard on Thursday, 7 February, 2008 to the comment subset
To Collaborate, or Not to Collaborate
Armin Vit asks, how do you work best, alone or as part of a team?
Working in collaboration with illustrators, photographers, programmers and others is no problem, it’s the designer-and-designer relationship that I struggle with. Luckily, no more, as I am now my own creative director, senior designer, junior designer and [...]
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