Tracking the number of mouse movements that make up a day

Posted by John Lampard on Wednesday, 10 February, 2010 to the design and art subset

Is this art or this is data? Anna Dorfman tracks the movements, and rests, of her computer’s mouse during the course of a day.

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A photographic history of computers from 1946 to 2010

Posted by John Lampard on Thursday, 4 February, 2010 to the photography subset

From the first mainframe computers of the late 1940’s – that probably occupied a couple of rooms – to the sleek, almost pocket size, Apple iPad, computers have come a long way.

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There are 22 definitions of pad, so why the fixation with just one?

Posted by John Lampard on Tuesday, 2 February, 2010 to the comment subset

I know we’re sick to death of the hype and non-stop chatter surrounding new Apple iPad, so I’ll try and be brief, but the furore over the name quite frankly has me puzzled.
It seems Apple has shown very poor judgement in including the word “pad” in the name of their new product, but I can’t [...]

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Ancient technology, a 2000 year old computer

Posted by John Lampard on Monday, 11 January, 2010 to the technology subset

Amazing, a mechanism over two thousand years old, that could predict eclipses and Moon phases.
Using nothing but an ingenious system of gears, the mechanism could be used to predict the month, day and hour of an eclipse, and even accounted for leap years. It could also predict the positions of the sun and moon [...]

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No more Moore’s Law when computers can get no smaller

Posted by John Lampard on Thursday, 17 December, 2009 to the technology subset

Moore’s Law states that computer performance doubles about every two years, but with processor components shrinking ever closer to the size of an atom, it will take an overhaul of quantum mechanics to see this progression continue.
Chip manufacturers are already struggling with the power consumption and heat dissipation of state-of-the-art computer processors. And though [...]

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The user interfaces of science fiction and other movies

Posted by John Lampard on Monday, 7 December, 2009 to the design and art subset

Mark Coleran is an user interface designer who creates the high-tech computer interfaces that have featured in movies such as “Children of Men”, “The Island”, and “The Bourne Ultimatum”.

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PCs as bad as aircraft when it come to carbon emissions

Posted by John Lampard on Monday, 31 August, 2009 to the comment subset

If you think working and meeting by way of telecommuting and teleconferencing is helping to reduce your need to travel by air – and in the process – your carbon footprint, think again.
It seems the carbon emissions from our computers, their peripherals, and even mobile phones create as much carbon dioxide as flying does each [...]

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Build your own Apollo guidance computer

Posted by John Lampard on Monday, 27 July, 2009 to the technology subset

Here’s a cool sort of spare time project, construct a replica of the Apollo guidance computer.
Early computers are interesting. Because they’re simple, you can (if you like) actually understand the entire computer, from hardware to software. The AGC is the most interesting early computer because: a) it flew the first men to the moon; and [...]

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Computers compute but humans comprehend

Posted by John Lampard on Friday, 15 May, 2009 to the comment subset

It may be sometime before humans are rendered “redundant” by computing systems, even apparently high-powered systems.
A program, says Schmidt, may find things “that look really strange and foreign” to a scientist. More fundamentally, the Cornell program can analyze data, build models, and even guess which theories are more powerful, but it can’t explain what its [...]

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What would a computer do if it won a TV game show?

Posted by John Lampard on Wednesday, 29 April, 2009 to the technology subset

IBM has been developing a new computer that will soon compete against two people on a US TV game show. Given that a little deductive thinking is required for this particular task, it is apt that the computer is named Watson.
Twelve years after IBM’s Deep Blue computer defeated World Chess Champion Garry Kasparov, the company [...]

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